Kurzbeschreibung: [b][i]Foundations of Digital Art and Design, Second Edition [/i][/b] Fuses design fundamentals and software training into one cohesive approach! All students of digital design and production-whether learning in a classroom or on their own-need to understand the basic principles of design. These principles are often excluded from books that teach software. [i]Foundations of Digital Art and Design[/i] reinvigorates software training by integrating design exercises into tutorials that fuse design fundamentals and core Adobe Creative Cloud skills.
The result is a comprehensive design learning experience organized into five sections that focus on vector art, photography, image manipulation, typography, and effective work habits for digital artists. Design topics and principles include: Bits, Dots, Lines, Shapes, Unity, Rule of Thirds, Zone System, Color Models, Collage, Appropriation, Gestalt, The Bauhaus Basic Course Approach, Continuity, Automation, and Revision.
This book: [*]Teaches art and design principles with references to contemporary digital art alongside digital tools and processes in Adobe Creative Cloud [*]Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design colleges [*]Times each lesson to be used in 50 to 90-minute class sessions with additional practice materials available online [*]Includes free video screencasts that demonstrate key concepts in every chapter Download work files and bonus chapters, view screencasts, connect with the author online and more; see the Introduction to the book for details.
"This ambitious book teaches visual thinking and software skills together. The text leads readers step-by-step through the process of creating dynamic images using a range of powerful applications. The engaging, experimental exercises take this project well beyond the typical software guide." ELLEN LUPTON, co-author of [i]Graphic Design: The New Basics[/i]
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